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Archive for the 'Education' Category

Social Media and Teens: Win or Lose?

The correlation between social media such as facebook and twitter and young adults. Can social media help adolescents excel academically?

Change Is Needed With U.S. Government Spending

Synthetic biology received about $430 million in U.S. government funding from 2005 to 2010, far outpacing European governments, which gave their synthetic biologists $160 million over the same period. The emerging field received nearly no funding before 2005, according to a new Woodrow Wilson Center report.

Natural Disasters That Are Unnatural?

(CNN) — On January 12, a magnitude-7.0 quake struck Haiti just southwest of the capital, Port-au-Prince. On February 27, an 8.8-magnitude quake hit Chile near that nation’s second largest city, Concepcion. That same day there was a 7.0 quake off the coast of Okinawa, Japan, and just this week a 6.4 quake hit southern Taiwan.

The Fact Check Desk looked at whether all of the seismic activity could be related. Fact Check: Is there any connection between the recent deadly earthquakes?

Learning Through Social Media

Professors who wish to engage students during large lectures face an uphill battle. Not only is it a logistical impossibility for 200+ students to actively participate in a 90 minute lecture, but the downward sloping cone-shape of a lecture hall induces a one-to-many conversation. This problem is compounded by the recent budget cuts that have squeezed ever more students into each room.

Fortunately, educators (including myself) have found that Twitter (Twitter) is an effective way to broaden participation in lecture. Additionally, the ubiquity of laptops and smartphones have made the integration of Twitter a virtually bureaucracy-free endeavor. This post describes the two main benefits professors find when using Twitter in lecture.

To Get Rich Quick or Stay In School?

Running on just sugar and caffeine, 32 teams of students worked non-stop for 18 hours to develop applications that they hoped would blow the judges’ socks off. This was at the UC-Berkeley Hackathon, last weekend. Indeed, many teams succeeded in their mission. They built some amazing software: to provide server-side rendering of games, convert website mockups to HTML/CSS, create sophisticated playlists for Youtube videos, and to analyze Twitter streams. One team even built a gaming interface for a neural headset.

A high-tech educational institution for Junior High School aged students

An 11-year-old boy taps furiously on a laptop, blasting enemies as he weaves through a maze. They wipe him out before he can reach the end—game over. Frustrated, he opens the game’s programming window, adjusts the gravity setting, and this time bounds over the baddies. Victory!

This could be the future of American education, and that’s not necessarily a bad thing. The Quest to Learn school opened last September in Manhattan, welcoming the first class of sixth-graders who will learn almost entirely through videogame-inspired activities, an educational strategy geared to keep kids engaged and prepare them for high-tech careers.